

Added rotation and additional Display Mode screen options for NDS games.Minimum and maximum values learned as the stick is moved. Added automatic analog axis calibration.Added support for custom shader bundles.Multi-disc games are currently NOT supported. Saves states are currently NOT enabled due to future updates breaking compatibility.
#OPENEMU CHEATS FULL#
A fast CPU is required for full speed emulation. This core port is absolutely unsupported by Dolphin emulator developers, so please DO NOT report game glitches/compatibility issues upstream.


#OPENEMU CHEATS PS4#
Fixed PS4 DualShock 4 delayed inputs and high CPU usage on macOS 10.15 Catalina.Fixed analog-related input regression introduced in OpenEmu 2.2 where one may be unable to map certain controls or directions may get stuck or not respond in-game.Added missing GameCube system icon and controller Retina graphics.
#OPENEMU CHEATS BLUETOOTH#
#OPENEMU CHEATS DOWNLOAD#
Improved UX for core download failures.Improved error message when a core plugin crashes.Added light gun support for PS1 and Sega Saturn.Added toolbar customization (Right click > Customize Toolbar…).Added keyboard shortcuts (⌘+/⌘–) for changing grid size.Added increase/decrease buttons to slider control.Added menu bar items and keyboard shortcuts (⌘3–6) for changing category.Added "Always float popout gameplay window on top" Gameplay Window Management option.Added "Always use popout gameplay window" as default.Note: Hold "shift" before dragging to disable snap resizing. Added "Always snap popout gameplay window to integer scale" when dragging.Note: HUD bar > cog wheel > Scale > "Fill Screen" to fill the whole screen. Added integer scaling options to the HUD bar for fullscreen popout window, by default keeping the last used integer scale.Added shader compiler optimization pass for faster performance.Added redesigned app icon ready for Big Sur.Redesigned most UI in native macOS style, replacing custom theming.Note: Native Apple Silicon support (no Rosetta 2) in a future update. Seperate scale settings between windowed and fullscreen modes are also remembered. Now fills the entire screen by default, if no previous scale was set. Improved UX for fullscreen popout window.Now prompts with requirement to move to your Applications folder on app launch. Improved UX to mitigate game launch issues related to Gatekeeper.Fixed a hang that can occur when loading a game if the app is affected by App Translocation / Gatekeeper Path Randomization.

Instead, it now fills the entire screen as expected. Fixed fullscreen mode "Fill Screen" scale option only resizing to a maximum integer scale when integer scaling is enabled.Fixed shader configurations not persisting.Fixed a crash that can occur with international language input keys and possibly others.Fixed a crash that can occur in the "Change Game Library Folder Location" open panel if navigating using the keyboard.Fixed red bars that may appear in the background of fullscreen mode on macOS Big Sur.Fixed List View being unsorted if it was the initial view mode.Fixed quitting the app during gameplay not showing confirmation alert or saving progress.Improved UX and relaxed requirements for mitigation of App Translocation / Gatekeeper Path Randomization.Added List View saving for column sort and visiblity (right click column to enable/disable) between app launches.OpenEmu v2.3.2 Requires macOS 10.14.4 or above Fixed a crash that can occur on app launch with macOS Big Sur.OpenEmu v2.3.3 Requires macOS 10.14.4 or above
